Archive for September, 2009
I crammed a lot into the fifth panel, but it’s not a new idea.
I remember reading similar speculation about the X-Men comic’s Nightcrawler. Folks pointed out that Nightcrawler could not be a first-generation mutant, because of his multiple mutant traits. What are the odds of two normal parents having a child with:
- unusual coloration (blue skin and yellow eyes)
- deformed hands and feet
- teleportation
- prehensile tail
- the ability to stick to any surface like a gecko
A child could be born with one of those amazing traits, but the chances of landing all of those amazing traits in one mutation would be slim. So, the X-Men comics hinted early on that Nightcrawler had at least one mutant parent, possibly the blue-skinned Mystique.
I’ll have a table at SPX 2009 later this month, and I will have manga-sized versions of Lore, Vol. 1 for sale. However, I do not know if I’ll have new material ready for the convention. The past year kept me busy.
My “day job” is visual effects. I wrapped up working as a character rigger on Animal Armageddon in April. This summer I worked mostly on commercials. I created this skull-shaped, symmetrical water splash for this Tanqueray commercial:
I used RealFlow, LightWave 3D, and a ton of Python scripting to create the skull-splash.
…and the cat screams out the name of a fourth claw-wielding character from the Phantasy Star series.
I swear, I’d have made it yell “Rika” if cats could say “Rika.” I am such a nerd.

